June 08, 2012

Space Junk Cleanup -- Jam O'Clock project

I heard of the Jam O'Clock challenge organized by Andy Moore -- in short, make a game in an hour, to try out an idea and see if it works.  I decided to give it a shot.  I went with the optional theme of DEVOUR (which required dropping my original idea and thinking up a new idea just before challenge start).  Without further ado:



I'm not sure the idea is worth pursuing, but I'll probably work a bit more enough to finish my original ideas for it, mainly having hazardous junk mixed in with the yummy junk, and maybe some kind of charge shot thingy.

Posted by: gknodle at 10:48 PM | No Comments | Add Comment
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