June 08, 2012
Space Junk Cleanup -- Jam O'Clock project
I heard of the Jam O'Clock challenge organized by Andy Moore -- in short, make a game in an hour, to try out an idea and see if it works. I decided to give it a shot. I went with the optional theme of DEVOUR (which required dropping my original idea and thinking up a new idea just before challenge start). Without further ado:
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I'm not sure the idea is worth pursuing, but I'll probably work a bit more enough to finish my original ideas for it, mainly having hazardous junk mixed in with the yummy junk, and maybe some kind of charge shot thingy.
Posted by: gknodle at
10:48 PM
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